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EGW-NewsGamingTodas novidadesThe Journey's End: Unraveling the Turbulent Tale of The Lord of the Rings: Gollum
The Journey's End: Unraveling the Turbulent Tale of The Lord of the Rings: Gollum
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The Journey's End: Unraveling the Turbulent Tale of The Lord of the Rings: Gollum

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Gollum's tumultuous journey in the Lord of the Rings: Gollum saga appears to be reaching its conclusion with the latest 2.2 update. Last week's patch notes, labeled as a "major update," strongly indicate that Daedalic, the game's developer, is wrapping up the project.

Right from the start, Gollum faced skepticism as players questioned the appeal of assuming the role of Tolkien's tragic and unlikable character. The game's troubled development, with delays pushing the release from 2021 to 2022 and then 2023, raised concerns. When the game finally launched, it failed to meet expectations and received negative reviews, with a mere 39 aggregate score on Metacritic and a "mostly negative" user rating on Steam.

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Daedalic was quick to acknowledge the game's shortcomings, apologizing to both players and its community and committing to fixing the issues. However, the question remained as to what Gollum's fullest potential could be. While bugs were addressed in subsequent updates, the underlying problem of players' disinterest in the game persisted.

The recent 2.2 update aims to address several bugs and performance issues, but its concluding message from the developers seems to hint at a sense of finality. Daedalic's short farewell message to players suggests that they hope these changes will improve the overall experience of The Lord of the Rings: Gollum.

Despite some positive reactions on Steam, the game's player count has dwindled significantly, and Daedalic announced its decision to disband its internal development division following the game's failure, shifting its focus to publishing instead.

It remains to be seen whether further patches for Gollum are in the works. The 2.2 update does bring substantial fixes, addressing issues ranging from missing environment elements to quest bugs and camera problems. However, whether these efforts can salvage the game's reception and player engagement remains uncertain.

As the Gollum saga nears its conclusion, the fate of this troubled game is likely sealed. Daedalic's attempt to rectify its mistakes is appreciated, but it may not be enough to save a project that struggled to capture players' hearts.

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